Always Dog and Not-Your-Person
I started working on this game in January 2016 as a submission to the Ryan Veeder Exposition for Good Interactive Fiction. But time got short, and when I realized I couldn't get it done, I felt so embarrassed about the state of its completion that I didn't want to submit it (even though an email update assured us that unfinished games were okay.)
But Bring Out Your Dead is a WIP event, so... here it is, Ryan. Happy belated birthday!
The photo is my dog Megabit, taken today in a different context. He makes this face often, but I rarely capture it on camera.
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